🏜️ Dune: Awakening Server Architecture

Server Meshing & World Structure Explained (Updated Post-Launch June 2025)

WORLD 1 (Regional Cluster)

🏡 Hagga Basin Servers (PvE Starting Areas)

HB Server 1.1
40 concurrent players
Public Instance
HB Server 1.2
40 concurrent players
Public Instance
Private Server
36 concurrent players
Rentable Instance
+ 17 more...
20+ servers per World
Scalable
⬇️ Players Travel Via Overland Map ⬇️

🏙️ Shared Social Hubs

⬇️ All World Players Converge ⬇️

⚔️ Deep Desert Server Mesh (PvP Endgame)

Grid 1
100 players
Meshed
Grid 2
100 players
Meshed
Grid 3
100 players
Meshed
Grid 4
100 players
Meshed
Grid 5
100 players
Meshed
Grid 6
100 players
Meshed
Grid 7
100 players
Meshed
Grid 8
100 players
Meshed
Grid 9
100 players
Meshed
Total: 300 Players in Seamless 3x3 Grid (576 km²)
20+
Hagga Basin Servers per World
9
Meshed Desert Grid Servers
300
Max Players in Deep Desert
576
Deep Desert Size (km²)
Hagga Basin (PvE Survival)
Social Hubs (Trading/Social)
Deep Desert (PvP Endgame)

🔄 How Server Meshing Works (Post-Launch Updates):